Monday, November 25, 2013

The game boots up and we see a cross shoulder of the protagonist. He moves around in a small town t


We meet in front of the IT University on a Friday morning, the dew is beginning to fall a bit heavy, and we are quite excited pokaler about what we need in the next 1 hours time with. Henrik and I have an agreement with Morten Iversen, the main man behind pokaler Zeitguyz, a new emerging game developer who has experienced forces on the team. The game which some might heard about the D3 in November 2006, the working title "Urban Mysteries" pokaler - and we are among the first who gets to see playable pokaler code. Game development can be a dangerous profession, we are welcomed by a Norwegian-speaking guy with a bag of peas on foot. "It is dangerous to be a developer" pokaler is the comment with a wry smile. We are asked to wait in the hallway of the packed pokaler and buzzing business. Zeitguyz As I said at the IT University of Amager, next door to other companies including enjoy the environment around them at the educational institution.
We look around and realize that what you are doing, also it can surround themselves with. In addition to the high-tech machines which are working with, so looks like chairs, tables, posters, drawings and other things on the walls and shelves, something that is pulled out from a different era and a different universe. We feel put down in a mixture of film, future, past, and imagination. We sit back and enjoy some water while we wait for Morten gets completed a telephone interview.
"I know how it is" he starts, slightly apologetic allusion to the phone conversation. "There are so many balls in the air in the run-up to negotiations on who will buy the rights, in addition to the general game development, showcasing to you, our trip to the U.S. for 3 days and then all the rest. We have 5 of the major developers booked in the calendar, so next week will be a busy time in San Francisco. "
One of the hard-working pokaler guys from level design will be 'pulled' from an adjacent room, and begins a showing of "Urban Mysteries" (but only after the Guitar pokaler Heroes peeled from the Xbox 360 has).
A known face in the industry Maybe we just introduce Morten Iversen for those who do not know him. He was one of the driving forces behind Hitman and Freedom pokaler Fighters. pokaler During his years at IO Interactive, he has built up a very large experience about how to behave in the industry.
"What we have going on with 'Urban Mysteries' is something that we do not think has been seen before. pokaler One can expect a unique experience in a game world that is changing, based on the actions pokaler and choices as the main character makes the game "said Morten, while 2 level demo boots up.
It has a number pokaler of unique opportunities to influence the outcome through a game story, which of course is a common thread in and of course have to look in a general direction along the way. But Zeitguyz tries to incorporate so many different options to get different perspectives on the game. This adds to the start and throughout the process good replay value of the game.
"Those who write history, is also usually the ones who have won / survived" The phrase alludes Morten to a supporting part of the plot of the game. Namely, that through time travel could manipulate development. Obviously with known results, but also the x-factor that can never be calculated. Which chain reactions, even a broken pokaler twig set in motion 100 years in the future? We look at each other, take a deep breath, and agree that the idea is that if you make sure to affect the present (a given time that you are in) to his own advantage, and thereby "win", you will be able describe the past that ran to victory in the present, and thereby influence the future of this tale to a greater or lesser extent. It is certainly one of the sentences, which we quickly threw us, and a way of thinking in general pokaler that we agreed on was very exciting in the game world.
The game boots up and we see a cross shoulder of the protagonist. He moves around in a small town that harks in the direction of a mix of old days and some new technology. Just in the same style with some of what you experience in "A League of Extraordinary Gentlemen" (The secretive company). It is clearly a steam driven world. Steambots and other technology flying through the air, while the main character goes a little further. He approaches a flat conductive for something a track that can lead him on. In a story that Morten is not much to delagtigøre us yet.
I reject pokaler your reality and substitute my own We're going into an apartment, find a gear-like object, and seconds after popping some not so nice guys up. Man flees through the window out on the stairs, ledges and steam-bearing pipes, creaking underfoot, pokaler and springs leaks by stray bullets. There are shot some 'bad guys' and the chase ends with the protagonist takes a jump against a zeppelin-like steam engine behemoth, to quote my thoughts exactly right at that moment. Escaped, we find the way to something resembling a church, place the f

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